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  2. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Solution of a travelling salesperson problem: the black line shows the shortest possible loop that connects every red dot. The travelling salesman problem, also known as the travelling salesperson problem (TSP), asks the following question: "Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city exactly once and returns ...

  3. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm ( / ˈdaɪkstrəz / DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent, for example, road networks. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years later. [4] [5] [6]

  4. List of circumnavigations - Wikipedia

    en.wikipedia.org/wiki/List_of_circumnavigations

    Average speed of 26.85 knots (30.71 mph), covering a total distance of 26,412 nautical miles (48,915 km; 30,394 mi). Bill Hatfield (Australian); 22 February 2020; fastest single-handed westbound circumnavigation in a vessel of under 40 feet (12 m) in length: 258 days, 22 hours, 24 minutes, and 9 seconds; Aerial

  5. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. The problem of finding the shortest path between two intersections ...

  6. Shortest path faster algorithm - Wikipedia

    en.wikipedia.org/wiki/Shortest_Path_Faster_Algorithm

    The Shortest Path Faster Algorithm (SPFA) is an improved version of the Bellman–Ford algorithm that computes single-source shortest paths in a weighted directed graph. The algorithm works well on sparse random graphs, especially those that contain negative-weight edges. [1] [2] [3] The worst-case complexity of SPFA is the same as that of ...

  7. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

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