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  2. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Travelling Salesman, by director Timothy Lanzone, is the story of four mathematicians hired by the U.S. government to solve the most elusive problem in computer-science history: P vs. NP. [77] Solutions to the problem are used by mathematician Robert A. Bosch in a subgenre called TSP art.

  3. Distance between two parallel lines - Wikipedia

    en.wikipedia.org/wiki/Distance_between_two...

    the distance between the two lines is the distance between the two intersection points of these lines with the perpendicular line. This distance can be found by first solving the linear systems. and. to get the coordinates of the intersection points. The solutions to the linear systems are the points.

  4. Exact differential equation - Wikipedia

    en.wikipedia.org/wiki/Exact_differential_equation

    Definition. Given a simply connected and open subset D of and two functions I and J which are continuous on D, an implicit first-order ordinary differential equation of the form. is called an exact differential equation if there exists a continuously differentiable function F, called the potential function, [1][2] so that.

  5. Graph edit distance - Wikipedia

    en.wikipedia.org/wiki/Graph_edit_distance

    In mathematics and computer science, graph edit distance (GED) is a measure of similarity (or dissimilarity) between two graphs. The concept of graph edit distance was first formalized mathematically by Alberto Sanfeliu and King-Sun Fu in 1983. [1] A major application of graph edit distance is in inexact graph matching, such as error-tolerant ...

  6. Euclidean distance - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance

    Euclidean distance. In mathematics, the Euclidean distance between two points in Euclidean space is the length of the line segment between them. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, and therefore is occasionally called the Pythagorean distance. These names come from the ancient Greek ...

  7. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  8. Distance from a point to a plane - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    In Euclidean space, the distance from a point to a plane is the distance between a given point and its orthogonal projection on the plane, the perpendicular distance to the nearest point on the plane. It can be found starting with a change of variables that moves the origin to coincide with the given point then finding the point on the shifted ...

  9. Numerical methods for ordinary differential equations - Wikipedia

    en.wikipedia.org/wiki/Numerical_methods_for...

    The same illustration for The midpoint method converges faster than the Euler method, as . Numerical methods for ordinary differential equations are methods used to find numerical approximations to the solutions of ordinary differential equations (ODEs). Their use is also known as "numerical integration", although this term can also refer to ...

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