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  2. Dymaxion map - Wikipedia

    en.wikipedia.org/wiki/Dymaxion_map

    The Dymaxion map or Fuller map is a projection of a world map onto the surface of an icosahedron, which can be unfolded and flattened to two dimensions. The flat map is heavily interrupted in order to preserve shapes and sizes. The projection was invented by Buckminster Fuller. The March 1, 1943, edition of Life magazine included a photographic ...

  3. Earth - Wikipedia

    en.wikipedia.org/wiki/Earth

    Earth is the third planet from the Sun and the only astronomical object known to harbor life. This is enabled by Earth being an ocean world, the only one in the Solar System sustaining liquid surface water. Almost all of Earth's water is contained in its global ocean, covering 70.8% of Earth's crust.

  4. Shakespeare's Globe - Wikipedia

    en.wikipedia.org/wiki/Shakespeare's_Globe

    Shakespeare's Globe is a realistic true-to-history reconstruction of the Globe Theatre, an Elizabethan playhouse first built in 1599 for which William Shakespeare wrote his plays. Like the original, it is located on the south bank of the River Thames , in Southwark , London.

  5. Bing Maps - Wikipedia

    en.wikipedia.org/wiki/Bing_Maps

    Bing Map Apps is a collection of 1st and 3rd party applications that add additional functionality and content to Bing Maps. Examples of map apps include a parking finder, a taxi fare calculator, an app that maps out Facebook friends, and an app which lets users explore the day's newspaper front pages from around the world.

  6. Grid (spatial index) - Wikipedia

    en.wikipedia.org/wiki/Grid_(spatial_index)

    Grid (spatial index) In the context of a spatial index, a grid or mesh is a regular [citation needed] tessellation of a manifold or 2-D surface that divides it into a series of contiguous cells, which can then be assigned unique identifiers and used for spatial indexing purposes. A wide variety of such grids have been proposed or are currently ...

  7. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    Normal mapping used to re-detail simplified meshes. This normal map is encoded in object space. In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping.

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