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  2. Great-circle navigation - Wikipedia

    en.wikipedia.org/wiki/Great-circle_navigation

    Great-circle navigation. Great-circle navigation or orthodromic navigation (related to orthodromic course; from Ancient Greek ορθός (orthós) 'right angle' and δρόμος (drómos) 'path') is the practice of navigating a vessel (a ship or aircraft) along a great circle. Such routes yield the shortest distance between two points on the globe.

  3. Google Maps - Wikipedia

    en.wikipedia.org/wiki/Google_Maps

    Google My Maps. My Maps is a feature in Google Maps launched in April 2007 that enables users to create custom maps for personal use or sharing. Users can add points, lines, shapes, notes and images on top of Google Maps using a WYSIWYG editor. [101]

  4. Logistic map - Wikipedia

    en.wikipedia.org/wiki/Logistic_map

    Logistic map. The logistic map is a polynomial mapping (equivalently, recurrence relation) of degree 2, often referred to as an archetypal example of how complex, chaotic behaviour can arise from very simple nonlinear dynamical equations.

  5. OpenStreetMap - Wikipedia

    en.wikipedia.org/wiki/OpenStreetMap

    OpenStreetMap (abbreviated OSM) is a free, open geographic database updated and maintained by a community of volunteers via open collaboration. Contributors collect data from surveys, trace from aerial photo imagery or satellite imagery, and also import from other freely licensed geodata sources.

  6. Course (navigation) - Wikipedia

    en.wikipedia.org/wiki/Course_(navigation)

    Course (navigation) Instruments used to plot a course on a nautical chart. In navigation, the course of a watercraft or aircraft is the cardinal direction in which the craft is to be steered. The course is to be distinguished from the heading, which is the direction where the watercraft's bow or the aircraft's nose is pointed. [1][2][3]

  7. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm to find the shortest path between a and b. It picks the unvisited vertex with the lowest distance, calculates the distance through it to each unvisited neighbor, and updates the neighbor's distance if smaller. Mark visited (set to red) when done with neighbors. Dijkstra's algorithm (/ ˈdaɪkstrəz / DYKE-strəz) is an ...

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