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  2. Midpoint method - Wikipedia

    en.wikipedia.org/wiki/Midpoint_method

    The midpoint method is a refinement of the Euler method. and is derived in a similar manner. The key to deriving Euler's method is the approximate equality. which is obtained from the slope formula. and keeping in mind that. For the midpoint methods, one replaces (3) with the more accurate.

  3. Riemann sum - Wikipedia

    en.wikipedia.org/wiki/Riemann_sum

    Midpoint rule Middle Riemann sum of x ↦ x 3 over [0, 2] using 4 subintervals. For the midpoint rule, the function is approximated by its values at the midpoints of the subintervals. This gives f(a + Δx/2) for the first subinterval, f(a + 3Δx/2) for the next one, and so on until f(b − Δx/2). Summing the resulting areas gives

  4. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It's a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]

  5. Midpoint - Wikipedia

    en.wikipedia.org/wiki/Midpoint

    Circle. The midpoint of any diameter of a circle is the center of the circle. Any line perpendicular to any chord of a circle and passing through its midpoint also passes through the circle's center. The butterfly theorem states that, if M is the midpoint of a chord PQ of a circle, through which two other chords AB and CD are drawn, then AD and ...

  6. Bisection method - Wikipedia

    en.wikipedia.org/wiki/Bisection_method

    A few steps of the bisection method applied over the starting range [a 1 ;b 1 ]. The bigger red dot is the root of the function. In mathematics, the bisection method is a root-finding method that applies to any continuous function for which one knows two values with opposite signs. The method consists of repeatedly bisecting the interval ...

  7. Simpson's rule - Wikipedia

    en.wikipedia.org/wiki/Simpson's_rule

    Simpson's 1/3 rule, also simply called Simpson's rule, is a method for numerical integration proposed by Thomas Simpson. It is based upon a quadratic interpolation and is the composite Simpson's 1/3 rule evaluated for . Simpson's 1/3 rule is as follows:

  8. Price elasticity of demand - Wikipedia

    en.wikipedia.org/wiki/Price_elasticity_of_demand

    A good's price elasticity of demand ( , PED) is a measure of how sensitive the quantity demanded is to its price. When the price rises, quantity demanded falls for almost any good ( law of demand ), but it falls more for some than for others. The price elasticity gives the percentage change in quantity demanded when there is a one percent ...

  9. Numerical integration - Wikipedia

    en.wikipedia.org/wiki/Numerical_integration

    e. In analysis, numerical integration comprises a broad family of algorithms for calculating the numerical value of a definite integral . The term numerical quadrature (often abbreviated to quadrature) is more or less a synonym for "numerical integration", especially as applied to one-dimensional integrals.

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