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  2. Great-circle distance - Wikipedia

    en.wikipedia.org/wiki/Great-circle_distance

    Two antipodal points, u and v are also shown. The great-circle distance, orthodromic distance, or spherical distance is the distance between two points on a sphere, measured along the great-circle arc between them. This arc is the shortest path between the two points on the surface of the sphere. (By comparison, the shortest path passing ...

  3. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Solution of a travelling salesperson problem: the black line shows the shortest possible loop that connects every red dot. The travelling salesman problem, also known as the travelling salesperson problem (TSP), asks the following question: "Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city exactly once and returns ...

  4. Rhumb line - Wikipedia

    en.wikipedia.org/wiki/Rhumb_line

    A rhumb line appears as a straight line on a Mercator projection map. [ 1 ] The name is derived from Old French or Spanish respectively: "rumb" or "rumbo", a line on the chart which intersects all meridians at the same angle. [ 1 ] On a plane surface this would be the shortest distance between two points.

  5. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path problem. Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. [1]

  6. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm (/ ˈdaɪkstrəz / DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent, for example, road networks. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years later. [4][5][6] Dijkstra's algorithm finds the shortest path from a ...

  7. Geographical distance - Wikipedia

    en.wikipedia.org/wiki/Geographical_distance

    The shortest distance between two points in plane is a Cartesian straight line. The Pythagorean theorem is used to calculate the distance between points in a plane. Even over short distances, the accuracy of geographic distance calculations which assume a flat Earth depend on the method by which the latitude and longitude coordinates have been ...

  8. Great-circle navigation - Wikipedia

    en.wikipedia.org/wiki/Great-circle_navigation

    Great-circle navigation or orthodromic navigation (related to orthodromic course; from Ancient Greek ορθός (orthós) 'right angle' and δρόμος (drómos) 'path') is the practice of navigating a vessel (a ship or aircraft) along a great circle. Such routes yield the shortest distance between two points on the globe.

  9. Great circle - Wikipedia

    en.wikipedia.org/wiki/Great_circle

    The shorter of the two great-circle arcs between two distinct points on the sphere is called the minor arc, and is the shortest surface-path between them. Its arc length is the great-circle distance between the points (the intrinsic distance on a sphere), and is proportional to the measure of the central angle formed by the two points and the ...

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