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  2. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware acceleration if it is available on the graphics card, allowing for hardware acceleration of the entire ...

  3. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Direct3D 7 and earlier would work on any version of the DDI, Direct3D 8 requires a minimum DDI level of 6 and Direct3D 9 requires a minimum DDI level of 7. [98] However, the Direct3D 10 runtime in Windows Vista cannot run on older hardware drivers due to the significantly updated DDI, which requires a unified feature set and abandons the use of ...

  4. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...

  5. Features new to Windows 7 - Wikipedia

    en.wikipedia.org/wiki/Features_new_to_Windows_7

    Features new to Windows 7. Some of the new features included in Windows 7 are advancements in touch, speech [ 1 ] and handwriting recognition, support for virtual hard disks, support for additional file formats, improved performance on multi-core processors, [ 2 ] improved boot performance, and kernel improvements.

  6. Windows 7 - Wikipedia

    en.wikipedia.org/wiki/Windows_7

    Windows 7 is a major release of the Windows NT operating system developed by Microsoft. ... DirectWrite, Direct3D, Windows Imaging Component (WIC), ...

  7. Desktop Window Manager - Wikipedia

    en.wikipedia.org/wiki/Desktop_Window_Manager

    Starting from Windows 7, Canonical Display Driver no longer renders to the system memory copy when a WDDM 1.1/DXGI 1.1 compliant video driver is present. For applications using DirectX to write to a 3D surface, the DirectX implementation in Windows Vista uses WDDM to share the surface with DWM. DWM then uses the surface directly and maps it ...

  8. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    One of the chief scenarios that the Windows Display Driver Model enables is the Desktop Window Manager. Since the desktop and application windows managed by DWM are Direct3D applications, the number of open windows directly affects the amount of video memory required.

  9. D3DX - Wikipedia

    en.wikipedia.org/wiki/D3DX

    D3DX. In computing, D3DX (Direct3D Extension) is a high level API library which is written to supplement Microsoft 's Direct3D graphics API. The D3DX library was introduced in Direct3D 7, and subsequently was improved in Direct3D 9. It provides classes for common calculations on vectors, matrices and colors, calculating look-at and projection ...