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  2. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm finds the shortest path from a given source node to every other node. [7]: 196–206 It can also be used to find the shortest path to a specific destination node, by terminating the algorithm once the shortest path to the destination node is known. For example, if the nodes of the graph represent cities, and the costs of ...

  3. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Solution of a travelling salesperson problem: the black line shows the shortest possible loop that connects every red dot. The travelling salesman problem, also known as the travelling salesperson problem (TSP), asks the following question: "Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city exactly once and returns ...

  4. Journey planner - Wikipedia

    en.wikipedia.org/wiki/Journey_Planner

    A journey planner, trip planner, or route planner is a specialized search engine used to find an optimal means of travelling between two or more given locations, sometimes using more than one transport mode. [1][2] Searches may be optimized on different criteria, for example fastest, shortest, fewest changes, cheapest. [3]

  5. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    Pathfinding. Pathfinding or pathing is the search, by a computer application, for the shortest route between two points. It is a more practical variant on solving mazes. This field of research is based heavily on Dijkstra's algorithm for finding the shortest path on a weighted graph.

  6. Route assignment - Wikipedia

    en.wikipedia.org/wiki/Route_assignment

    Route assignment, route choice, or traffic assignment concerns the selection of routes (alternatively called paths) between origins and destinations in transportation networks. It is the fourth step in the conventional transportation forecasting model, following trip generation , trip distribution , and mode choice .

  7. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path problem. Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. [1]

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