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  2. Mercator projection - Wikipedia

    en.wikipedia.org/wiki/Mercator_projection

    Mercator 1569 world map (Nova et Aucta Orbis Terrae Descriptio ad Usum Navigantium Emendate Accommodata) showing latitudes 66°S to 80°N. The Mercator projection (/ mÉ™rˈkeɪtÉ™r /) is a conformal cylindrical map projection first presented by Flemish geographer and mapmaker Gerardus Mercator in 1569. In the 18th century, it became the ...

  3. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm to find the shortest path between a and b. It picks the unvisited vertex with the lowest distance, calculates the distance through it to each unvisited neighbor, and updates the neighbor's distance if smaller. Mark visited (set to red) when done with neighbors. Dijkstra's algorithm (/ ˈdaɪkstrəz / DYKE-strəz) is an ...

  4. Rhumb line - Wikipedia

    en.wikipedia.org/wiki/Rhumb_line

    A rhumb line appears as a straight line on a Mercator projection map. [1] The name is derived from Old French or Spanish respectively: "rumb" or "rumbo", a line on the chart which intersects all meridians at the same angle. [1] On a plane surface this would be the shortest distance between two points.

  5. Strait of Dover - Wikipedia

    en.wikipedia.org/wiki/Strait_of_Dover

    The shortest distance across the strait, at approximately 20 miles (32 kilometres), is from the South Foreland, northeast of Dover in the English county of Kent, to Cap Gris Nez, a cape near to Calais in the French département of Pas-de-Calais. Between these points lies the most popular route for cross-channel swimmers. [2]

  6. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    A* search algorithm. A* (pronounced "A-star") is a graph traversal and pathfinding algorithm, which is used in many fields of computer science due to its completeness, optimality, and optimal efficiency. [1] Given a weighted graph, a source node and a goal node, the algorithm finds the shortest path (with respect to the given weights) from ...

  7. Great-circle navigation - Wikipedia

    en.wikipedia.org/wiki/Great-circle_navigation

    Great-circle navigation. Great-circle navigation or orthodromic navigation (related to orthodromic course; from Ancient Greek ορθÏŒς (orthós) 'right angle' and δρÏŒμος (drómos) 'path') is the practice of navigating a vessel (a ship or aircraft) along a great circle. Such routes yield the shortest distance between two points on the globe.

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