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Learn how to calculate the braking distance of a vehicle based on its speed, mass, coefficient of friction, and deceleration. Find out how reaction time, road conditions, and tire performance affect the total stopping distance.
WLTP is a global driving cycle standard for determining the pollutants, CO2 emission standards and fuel consumption of conventional and hybrid vehicles, as well as the all-electric range of plug-in electric vehicles. It replaces the old NEDC cycle and aims to better match the laboratory estimates with the real-world driving conditions.
Regularity rally is a motorsport event where teams drive on public roads at specified speeds and times. Learn about its origins, characteristics, equipment, and notable events for classic car enthusiasts.
Turning radius is the minimum dimension of space required for a vehicle to make a U-turn without skidding. Learn how to measure turning radius using wall-to-wall or curb-to-curb methods, and how it varies by vehicle type and steering angle.
Learn how comoving and proper distances are defined and used in cosmology to measure distances between objects in an expanding universe. See formulas, examples, diagrams and references.
Headway is the distance or duration between vehicles in a transit system. Learn how it is measured, calculated and influenced by signalling systems, vehicle size and speed, and different applications.
Jerk is the rate of change of acceleration over time, and it is a vector quantity. Learn how jerk affects human perception, force, motion, and radiation, and see idealized and real-world examples of jerk discontinuities.
The haversine formula is a computationally efficient way to calculate the great-circle distance between two points on a sphere, using the chord length of unit sphere. It is accurate for short distances and avoids the rounding errors of the spherical law of cosines formula.
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