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  2. Timeline of first images of Earth from space - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_first_images...

    First full-disk "true color" [41] picture of the Earth; [42] subsequently used on the cover of the first Whole Earth Catalog. [43] [42] December 21, 1968. Apollo 8. First full-disk image of Earth from space taken by a person, probably by astronaut William Anders. [44] December 24, 1968.

  3. Equirectangular projection - Wikipedia

    en.wikipedia.org/wiki/Equirectangular_projection

    Equirectangular projection. Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8-bit grayscale. Because of its easy conversion between x, y pixel information and lat-lon, maps like these are ...

  4. Tolkien's maps - Wikipedia

    en.wikipedia.org/wiki/Tolkien's_maps

    J. R. R. Tolkien's maps, depicting his fictional Middle-earth and other places in his legendarium, helped him with plot development, guided the reader through his often complex stories, and contributed to the impression of depth and worldbuilding in his writings. Tolkien stated that he began with maps and developed his plots from them, but that ...

  5. The Lord of the Rings: The Battle for Middle-earth II - Wikipedia

    en.wikipedia.org/wiki/The_Lord_of_the_Rings:_The...

    Single-player, multiplayer. The Lord of the Rings: The Battle for Middle-earth II is a 2006 real-time strategy video game developed and published by Electronic Arts. The second part of the Middle-earth strategy game series, it is based on the fantasy novels The Lord of the Rings and The Hobbit by J. R. R. Tolkien and its live-action film series ...

  6. AuthaGraph projection - Wikipedia

    en.wikipedia.org/wiki/AuthaGraph_projection

    AuthaGraph projection. AuthaGraph is an approximately equal-area world map projection invented by Japanese architect Hajime Narukawa [1] in 1999. [2] The map is made by equally dividing a spherical surface into 96 triangles, transferring it to a tetrahedron while maintaining area proportions, and unfolding it in the form of a rectangle: it is a ...

  7. Facing Worlds - Wikipedia

    en.wikipedia.org/wiki/Facing_Worlds

    Facing Worlds, also known by its filename CTF-Face, is a multiplayer map for the first-person shooter video games Unreal Tournament (1999), Unreal Tournament 2003, Unreal Tournament 2004, Unreal Tournament 3, and Unreal Tournament (2014). Consisting of two identical towers separated by a bridge, each team must fight their way into the opposing ...

  8. Space-oblique Mercator projection - Wikipedia

    en.wikipedia.org/wiki/Space-oblique_Mercator...

    Space-oblique Mercator projection is a map projection devised in the 1970s for preparing maps from Earth-survey satellite data. It is a generalization of the oblique Mercator projection that incorporates the time evolution of a given satellite ground track to optimize its representation on the map. The oblique Mercator projection, on the other ...

  9. 4.2-kiloyear event - Wikipedia

    en.wikipedia.org/wiki/4.2-kiloyear_event

    The hatched areas were affected by wet conditions or flooding, and the dotted areas by drought or dust storms. [1] The 4.2-kiloyear (thousand years) BP aridification event (long-term drought), also known as the 4.2 ka event, [2] was one of the most severe climatic events of the Holocene epoch. [3] It defines the beginning of the current ...