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  2. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    The value of the line function at this midpoint is the sole determinant of which point should be chosen. The adjacent image shows the blue point (2,2) chosen to be on the line with two candidate points in green (3,2) and (3,3). The black point (3, 2.5) is the midpoint between the two candidate points. Algorithm for integer arithmetic

  3. Midpoint method - Wikipedia

    en.wikipedia.org/wiki/Midpoint_method

    The midpoint method is a refinement of the Euler method. and is derived in a similar manner. The key to deriving Euler's method is the approximate equality. which is obtained from the slope formula. and keeping in mind that. For the midpoint methods, one replaces (3) with the more accurate.

  4. Midpoint - Wikipedia

    en.wikipedia.org/wiki/Midpoint

    The nine-point center of a triangle lies at the midpoint between the circumcenter and the orthocenter. These points are all on the Euler line . A midsegment (or midline ) of a triangle is a line segment that joins the midpoints of two sides of the triangle.

  5. Vincenty's formulae - Wikipedia

    en.wikipedia.org/wiki/Vincenty's_formulae

    Vincenty's formulae. Vincenty's formulae are two related iterative methods used in geodesy to calculate the distance between two points on the surface of a spheroid, developed by Thaddeus Vincenty (1975a). They are based on the assumption that the figure of the Earth is an oblate spheroid, and hence are more accurate than methods that assume a ...

  6. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It's a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]

  7. Haversine formula - Wikipedia

    en.wikipedia.org/wiki/Haversine_formula

    The haversine formula determines the great-circle distance between two points on a sphere given their longitudes and latitudes.Important in navigation, it is a special case of a more general formula in spherical trigonometry, the law of haversines, that relates the sides and angles of spherical triangles.

  8. Simpson's rule - Wikipedia

    en.wikipedia.org/wiki/Simpson's_rule

    Application of the second rule to the region of 3 points generates 1/3 Simpon's rule, 4 points - 3/8 rule. These rules are very much similar to the alternative extended Simpson's rule. The coefficients within the major part of the region being integrated are one with non-unit coefficients only at the edges.

  9. Euclidean distance - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance

    Euclidean distance. In mathematics, the Euclidean distance between two points in Euclidean space is the length of the line segment between them. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, and therefore is occasionally called the Pythagorean distance . These names come from the ancient Greek ...