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The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.
where the operator ⋅ denotes a dot product, ‖a‖ is the length of a, and θ is the angle between a and b.The scalar projection is equal in absolute value to the length of the vector projection, with a minus sign if the direction of the projection is opposite to the direction of b, that is, if the angle between the vectors is more than 90 degrees.
Euclidean distance. In mathematics, the Euclidean distance between two points in Euclidean space is the length of the line segment between them. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, and therefore is occasionally called the Pythagorean distance . These names come from the ancient Greek ...
In statistics, point estimation involves the use of sample data to calculate a single value (known as a point estimate since it identifies a point in some parameter space) which is to serve as a "best guess" or "best estimate" of an unknown population parameter (for example, the population mean ). More formally, it is the application of a point ...
Bearing (navigation) A standard Brunton compass, used commonly by geologists and surveyors to obtain a bearing in the field. In navigation, bearing or azimuth is the horizontal angle between the direction of an object and north or another object. The angle value can be specified in various angular units, such as degrees, mils, or grad.
The point biserial correlation coefficient ( rpb) is a correlation coefficient used when one variable (e.g. Y) is dichotomous; Y can either be "naturally" dichotomous, like whether a coin lands heads or tails, or an artificially dichotomized variable. In most situations it is not advisable to dichotomize variables artificially.
A Bézier curve is defined by a set of control points P0 through Pn, where n is called the order of the curve ( n = 1 for linear, 2 for quadratic, 3 for cubic, etc.). The first and last control points are always the endpoints of the curve; however, the intermediate control points generally do not lie on the curve.
A B-spline function is a combination of flexible bands that is controlled by a number of points that are called control points, creating smooth curves. These functions are used to create and manage complex shapes and surfaces using a number of points. B-spline function and Bézier functions are applied extensively in shape optimization methods.
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