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  2. Design education - Wikipedia

    en.wikipedia.org/wiki/Design_education

    Design education’s origins can be seen as far back as the 18th century despite not being referred to as such until the 1970s. [1] Despite the contrast between the Arts and Sciences, the use of design principles to scientific matters would theoretically allow for scientific and mathematical subjects to be approach practically without taking away from the subject matter itself.

  3. Education - Wikipedia

    en.wikipedia.org/wiki/Education

    Education studies encompasses various subfields such as pedagogy, educational research, comparative education, and the philosophy, psychology, sociology, economics, and history of education. [134] The philosophy of education is the branch of applied philosophy that examines many of the fundamental assumptions underlying the theory and practice ...

  4. Design thinking - Wikipedia

    en.wikipedia.org/wiki/Design_thinking

    This development sparked related research studies in both education and design. [ 41 ] [ 27 ] [ 42 ] In the K–12 education sector, design thinking is used to enhance learning and promote creative thinking, teamwork, and student responsibility for learning.

  5. Qualitative research - Wikipedia

    en.wikipedia.org/wiki/Qualitative_research

    Qualitative research is a type of research that aims to gather and analyse non-numerical (descriptive) data in order to gain an understanding of individuals' social reality, including understanding their attitudes, beliefs, and motivation.

  6. Educational psychology - Wikipedia

    en.wikipedia.org/wiki/Educational_psychology

    Educational psychology is the branch of psychology concerned with the scientific study of human learning.The study of learning processes, from both cognitive and behavioral perspectives, allows researchers to understand individual differences in intelligence, cognitive development, affect, motivation, self-regulation, and self-concept, as well as their role in learning.

  7. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    Learner characteristics and cognitive learning outcomes have been identified as the key factors in research on the implementation of games in educational settings. In the process of learning a language through an online game, there is a strong relationship between the learner's prior knowledge of that language and their cognitive learning outcomes.