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d is the distance between the two points along a great circle of the sphere (see spherical distance), r is the radius of the sphere. The haversine formula allows the haversine of θ to be computed directly from the latitude (represented by φ) and longitude (represented by λ) of the two points:
Vincenty's formulae. Vincenty's formulae are two related iterative methods used in geodesy to calculate the distance between two points on the surface of a spheroid, developed by Thaddeus Vincenty (1975a). They are based on the assumption that the figure of the Earth is an oblate spheroid, and hence are more accurate than methods that assume a ...
Geographical distance or geodetic distance is the distance measured along the surface of the Earth, or the shortest arch length. The formulae in this article calculate distances between points which are defined by geographical coordinates in terms of latitude and longitude. This distance is an element in solving the second (inverse) geodetic ...
Great-circle navigation. Great-circle navigation or orthodromic navigation (related to orthodromic course; from Ancient Greek ορθός (orthós) 'right angle' and δρόμος (drómos) 'path') is the practice of navigating a vessel (a ship or aircraft) along a great circle. Such routes yield the shortest distance between two points on the globe.
The great-circle distance, orthodromic distance, or spherical distance is the distance between two points on a sphere, measured along the great-circle arc between them. This arc is the shortest path between the two points on the surface of the sphere. (By comparison, the shortest path passing through the sphere's interior is the chord between ...
Dijkstra's algorithm to find the shortest path between a and b. It picks the unvisited vertex with the lowest distance, calculates the distance through it to each unvisited neighbor, and updates the neighbor's distance if smaller. Mark visited (set to red) when done with neighbors. Dijkstra's algorithm (/ ˈdaɪkstrəz / DYKE-strəz) is an ...
Geodesy. The Universal Transverse Mercator (UTM) is a map projection system for assigning coordinates to locations on the surface of the Earth. Like the traditional method of latitude and longitude, it is a horizontal position representation, which means it ignores altitude and treats the earth surface as a perfect ellipsoid.
A rhumb line appears as a straight line on a Mercator projection map. [ 1 ] The name is derived from Old French or Spanish respectively: "rumb" or "rumbo", a line on the chart which intersects all meridians at the same angle. [ 1 ] On a plane surface this would be the shortest distance between two points.
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