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A world map is a map of most or all of the surface of Earth. World maps, because of their scale, must deal with the problem of projection. Maps rendered in two dimensions by necessity distort the display of the three-dimensional surface of the Earth. While this is true of any map, these distortions reach extremes in a world map.
Cantino planisphere, 1502, Biblioteca Estense, Modena. The Cantino planisphere or Cantino world map is the earliest surviving map showing Portuguese discoveries in the east and west. It is named after Alberto Cantino, an agent for the Duke of Ferrara, who successfully smuggled it from Portugal to Italy in 1502.
Mercator 1569 world map ( Nova et Aucta Orbis Terrae Descriptio ad Usum Navigantium Emendate Accommodata) showing latitudes 66°S to 80°N. The Mercator projection ( / mərˈkeɪtər /) is a conformal cylindrical map projection presented by Flemish geographer and cartographer Gerardus Mercator in 1569.
This normal map is encoded in object space. In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons. [1]
The Ptolemy world map is a map of the world known to Greco-Roman societies in the 2nd century. It is based on the description contained in Ptolemy 's book Geography, written c. 150. Based on an inscription in several of the earliest surviving manuscripts, it is traditionally credited to Agathodaemon of Alexandria .
Equal-area. Walter Behrmann. Cylindrical equal-area projection with standard parallels at 30°N/S and an aspect ratio of (3/4)π ≈ 2.356. 2002. Hobo–Dyer. Cylindrical. Equal-area. Mick Dyer. Cylindrical equal-area projection with standard parallels at 37.5°N/S and an aspect ratio of 1.977.
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